Lynda - Unreal Engine and Quixel Megascans: Architectural Visualization

Unreal Engine and Quixel Megascans: Architectural Visualization

English | 2h 23m | Video 720p | Subtitles

Bring photorealistic architectural scenes to life using Quixel Megascans

user Solid |  Comments: (0)

Architectural Visualization in Unreal Engine 5: Create photorealistic architectural interior renderings in UE5

 

Architectural Visualization in Unreal Engine 5
by Palmeri, Ludovico;

English | 2024 | ISBN: 1837639760 | 496 pages | True PDF | 87.8 MB

user speedzodiac |  Comments: (0)

 Filmmaking with Unreal and Quixel Megascans


 Filmmaking with Unreal and Quixel Megascans


https://www.skillshare.com/classes/Filmmaking-with-Unreal-and-Quixel-Megascans/740808868


Real-time rendering is undoubtedly the future of filmmaking. I’ve used it for personal and professional filmmaking and animation work since the first versions of Unreal 4. Without the need for a powerful render farm, you can build beautiful worlds and sets within a free game engine and render it on a single pc. Unreal now has a host of tools aimed at filmmakers, and can easily be your one stop shop for bringing your animations to life. Quixel Bridge allows you to bring thousands of photorealistic models and textures into Unreal for use at no extra cost. I’ve been so excited to get to use these two powerful tools in my own work, and hopefully with this course, you can easily add them into yours.


 

user Gamystyle |  Comments: (0)

Lynda - Unreal Engine: Global Illumination for Architectural Visualization
Lynda - Unreal Engine: Global Illumination for Architectural Visualization
English | 1.5 hrs | Video: 720p | Project files
 
Anyone who uses Unreal Engine for real-time visualization knows how important good lighting is to your presentation. Global Illumination is the best way to simulate how light behaves in the real world. In this course, Brian Bradley shows key settings and best practices for architects, designers, and artists looking to incorporate the Lightmass Global Illumination (GI) solver into their visualization process. Learn how to create lightmaps for a level, focus Lightmass GI calculations to put your computing resources to best use, understand how materials affect lighting, and set up light portals that are quick, clean, and production ready. Plus, discover how to work with area shadows and high-dynamic-range images (HDRIs), and see how adjustments to static lighting scale affects quality. Brian also introduces advanced topics, such as lighting animated objects with GI and controlling color bleed.

user Gamystyle |  Comments: (0)

Unreal Engine: Cinematic Creation In 1 Day
https://www.udemy.com/course/unreal-engine-cinematic-creation-in-1-day/
Premier Training in Unreal Engine for Storytelling: Materials, Sequencer, Lighting, camera and Post Processing

user Gamystyle |  Comments: (0)

Unreal Engine : Architectural Visualization

Unreal Engine : Architectural Visualization
https://www.udemy.com/course/unreal-engine-architectural-visualization/
Improve your Architectural Visualization skills with this 4 in 1 Unreal Engine course pack
user Gamystyle |  Comments: (0)

Unreal Engine: Materials for Architectural Visualization

Unreal Engine: Materials for Architectural Visualization

MP4 | Video: h264, 1280x720 | Audio: AAC, 48 KHz, 2 Ch | Duration: 1h 34m

Genre: eLearning | Language: English + Sub | Size: 1,09 GB

user Solid |  Comments: (0)

Architectural Visualization with Unreal Engine

Architectural Visualization with Unreal Engine

Duration: 3h 53m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch | 5.6 GB
Genre: eLearning | Level: Intermediate | Language: English

 

Learn how to showcase an architectural design in real time, using the Unreal 4 game engine. A cutting-edge game engine, Unreal is known for sophisticated look development due to its robust lighting and physically based materials, and its tools work equally well for highly detailed and interactive architectural renderings.

user Gamystyle |  Comments: (0)

Unreal Engine C++ the Ultimate Developer\'s Handbook Learn C++ and Unreal Engine by Creating a Complete Action Game

English | 2020 | ISBN: N/A | ASIN: B089SB4YGW | 536 pages | PDF | 12.3 MB

user Themelli |  Comments: (0)


Quixel Megascans - Surfaces 01

Quixel Megascans - Surfaces 01 | 1.46 GB

In 4K format, each surface is packed in single file and are designed for Metal/Roughness and Specular/Gloss PBR workflow. In this files are included Bump/NormalBump textures for offline rendering.


user Gamystyle |  Comments: (1)


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